Artist Guidelines
Animals by rarity:
- Deer (Common)
- Tortoises (Common)
- Ibexes (Common)
- Foxes (Rare)
- Lynx (Rare)
- Owls (Rare)
- Peafowls (Extremely Rare)
Is the culture based on or inspired by existing cultures or concepts?
- West Asia (e.g. Turkey, Iran and partially India)
General Style of Clothing:
- flowy cloth draped over them
- imagine sari, but less like a dress
- embroidered symbols
Coloring Scheme
- very colourful
- more bright and intense colours
- blue/green
- yellow/gold
- purple/red/pink
Preferred classes (sorted by rarity):
-
Generally, every animal class is welcome inside this faction as long as they see magic as an expression of their cultural and spiritual identity
- Mages (Common)
- Healer (Common)
- Ranger (Common)
- Fighter (Rare)
Style of Architecture:
- Ornate palaces, domes and step-wells
- intricate carvings, geometric patterns
- vibrant mosaics with symbols
-
- nature-based
- sun/moon/star (constellations)
- flowers
- mosaic/geometric patterns
-
Main Biome (Biome that makes up the majority of their territory):
- fairly dry but warm climate (mediterranean climate - heavy rainfalls during winter, hot during summer)
- pine forests
- mountainous
Naming Conventions:
- The name of their faction is "Order of the Hearttree" (their sanctuary is called the Hearttree Sanctuary)
- every important character has a name that's connected to their "purpose" (Leader´s name is Levent - "the man from the East" or "the beautiful, clever and strong man", ...)


