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Artist Guidelines

Animals by rarity:
  • Deer (Common)
  • Tortoises (Common)
  • Ibexes (Common)
  • Foxes (Rare)
  • Lynx (Rare)
  • Owls (Rare)
  • Peafowls (Extremely Rare)
Is the culture based on or inspired by existing cultures or concepts?
  • West Asia  (e.g. Turkey, Iran and partially India)
General Style of Clothing:
  • flowy cloth draped over them
  • imagine sari, but less like a dress
  • embroidered symbols
Coloring Scheme

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  • very colourful
  • more bright and intense colours
    • blue/green
    • yellow/gold
    • purple/red/pink
Preferred classes (sorted by rarity):
  • Generally, every animal class is welcome inside this faction as long as they see magic as an expression of their cultural and spiritual identity

    • Mages (Common)
    • Healer (Common)
    • Ranger (Common)
    • Fighter (Rare)
Style of Architecture:
  • Ornate palaces, domes and step-wells
  • intricate carvings, geometric patterns
  • vibrant mosaics with symbols
      • nature-based
      • sun/moon/star (constellations)
      • flowers
      • mosaic/geometric patterns
Main Biome (Biome that makes up the majority of their territory):

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  • fairly dry but warm climate (mediterranean climate - heavy rainfalls during winter, hot during summer)
  • pine forests
  • mountainous
Naming Conventions:
  • The name of their faction is "Order of the Hearttree" (their sanctuary is called the Hearttree Sanctuary)
  • every important character has a name that's connected to their "purpose" (Leader´s name is Levent - "the man from the East" or "the beautiful, clever and strong man", ...)