21. 11 Design Narrative
Main Quest
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Artefacts ideas
- Artifact Liquid?
- Artefact Torns?
- Thorn-based design for locations.
- Artifacts are thorns themselves.
- Break off branches; they regrow, containing magic.
- Coven location represents last Artefacts
- Thorns grow from characters ?
- Artifacts can be mobile
- Anti-magic: pin a large city
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Effects:
- Moderate magic buffs are acceptable
- shortens or extends duration
- Magic Faction buffs
- Coven debuffs
- Environment becomes more challenging
- Moderate magic buffs are acceptable
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Combat Support:
- Create issues in design
- Create issues in design
Quest Design
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Main Quests:
- Narrative creates concepts
- Plan a workshop for collaborative refinement with Game Design
- Narrative creates concepts
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Smaller Quests:
- Game design provides guidelines.
- Narrative team expands on details.
TO DO:
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Combat Support:
- Create issues in design
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Wiki Updates:
- Ensure wikis link to each other.
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Homepage