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Connection to Main Quest

Artifact

Key Interactions

  • when talking to leader he will be near impossible to porsuate of anything (GAME DESIGN)
  • other NPCs in merchant faction talk about how good leader is in sweat talking and avoiding confrontation
  • while traviling with leader some answers start to get highlighted

What kind of artifact does the faction posses?

  • beautiful amulet worn as a kneckless
  • teal coloured

What are they doing with the artifact?

  • ability to read people body language
    • tell lies
    • tell mood
    • tell interest level
  • easier time talking to people, as most efficient answers may appear highlighted
  • faction members like how easy there life seems to get around leader
  • primarily used to enable comfortable life
  • (GAME Design) 
    • Are dialogues planned?
    • how could powers function?
    • Faction has minimal influence on the main quest

When and how did the artifact get to the faction?

  • during his life before becoming a merchant leader saved life of a cloaked person who gifted him the amulet

When did the faction discover the artifact?

  • nobody in the faction knows of any powers being granted to the leader and them

How much does the faction know about the artifact?

  • faction doesn't know
  • they just follow the leader, as it makes their lives better

Ideas

  • Amulet travels with leader
    • need to find his location
  • Amulet is at camp with leader
    • shown on map with neutral merchant marker
  • Brambles are left behind by artifact. 
  • merchants may disclose leaders location
  • merchants may disclose information from other factions