Artist Guidelines (Merchant)
Animals by rarity:
Hares > Horses > Mice
Is the culture based on or inspired by existing cultures or concepts?
Inspired
General Style of Clothing:
Mostly linen in various colours. Each merchant doesn't wear just one colour of clothing. Clothing is well kept, but not fancy. Shirts, trousers.
Coloring Scheme
red, blue, brown, green
General Design of Classes:
Just wear their weapons, no special equipment or armour
Preferred classes (sorted by rarity):
Rogue, Ranger, Fighter
Style of Architecture:
Simple tents, one bigger walkable tent
Main Biome (Biome that makes up the majority of their territory):
European mixed forest