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Artist Guidelines (Merchant)
Animals by rarity:
Eastern red-backed salamander [Common]
Eastern cotton tail (Rabbit) [Common]
Northern cardinal (Bird) [Uncommon]
White tailed deer [Rare]
Eastern fence lizards [Very rare, almost only the royal family]
Is the culture based on or inspired by existing cultures or concepts?
General Style of Clothing:
Short, light clothing
often expose their stomachs or arms, but prefer to keep their entire legs covered
same colors as decorations usually, dark green and brownish-red
Coloring Scheme
prefer darker shades of green or browns
use (brownish-)red for contrast, used less than green
General Design of Classes:
Fighters and Healers prefer the lighter clothing common to their people
But healers usually wear lighter green colors, and prefer to have their faces covered
Rangers cover their entire bodies to blend in with the environment
Preferred classes (sorted by rarity):
Rangers [Common]
Healers [Slightly uncommon]
Fighters [Uncommon]
Mages [None]
Style of Architecture:
Prefer to build wide, not tall
Their older buildings used to be very stylistic, but they started to build with a more utilitarian style
Prefer to incorporate the surroundings instead of changing it to suit the buildings
Usually build in the shadows of large objects like big trees or cliffs
Building hidden from sight because of smaller bushes and similar flora
Buildings use dark wood preferably, and sometimes stone if its available
Decoration use dark green and brownish-red
Main Biome (Biome that makes up the majority of their territory):
Enormous trees
thick bushes, often thorned
predominantly larger flora, and often vines ranking around buildings, trees or cliffs
often foggy, lots of moss
Naming Conventions:
The name of their faction is "Republic of the Undergrowth"
They call themselves the "Shaded People"
Names of places usually either reference Shadows or the Undergrowth