Main Quest Draft
Meeting 4.12
Start the Run - First Run
- Nightmare: Subjective and cryptic introduction to the story.
- Tutorial: Introduce combat mechanics through an early encounter.
Main Quest Overview
- Collect 3 artifact links.
- Stop the coven from linking the 4th artifact.
- Break the curse and end the nightmares.
Quest:
Artifact Discovery
- How do players find artifacts?
- Exploration-focused gameplay.
- Merchant leads: Gain hints after haggling.
- Sub-quests:
- Escort someone to a shrine.
- Retrieve magical knowledge.
- Anti-Magic Faction Quests:
- Gain rumors by completing tasks (e.g., a training grounds quest).
- Combat/Hidden Nodes: Unlock hidden artifact locations through battles or exploration.
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What are the artifacts?
- Players can identify them visually.
- Additional quest elements include:
- Coven involvement.
- Dream offering guidance.
- Corrupt personalities of those near them.
- Found close to thorny brambles
Player Awareness
- How do players figure out their purpose?
- Trial and error.
- Nightmares.
- Coven encounters.
- Merchant interactions.
Merchant Mechanics
- Core Idea: Artifact wander between every run
- Details:
- Artifacts are tied to leaders as jewelry.
- Protect the leader to earn link or buy it
- failure forces players to buy them.
- Artifact Effect: Grants a speed buff.
Anti-Magic Faction
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Core Idea:
- Artifact known to be in a cave, once activated, caused deaths.
- City records indicate artifact-related events (weapons, classes, etc.).
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Combat Mechanics:
- Soldiers guard the artifact.
- The faction's strong/weak no fight against Soldiers
- Enemy Summons:
- Artifact summons various enemy types.
- enemies tailored to counter the player’s group?
- Objective: Survive for a set time limit or defeat a certain number of enemies.
- Visual indicators for progress
Magic Faction
- Faction Quests:
- Provide better path to the artefact.
- Artefact is in a sanctuary surrounded by admires
- Combat Mechanics:
- Enemies are buffed until death.
- Strategies:
- Outrun enemies.
- Use crowd control.
- Tank through damage.
- Objective: Acquire thorns link and escape.
- Ability Buff: Enhances attack power.
Coven Mechanics
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Main Quest: Stop the coven from completing their artifact links.
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Side Elements:
- Coven lairs serve as key locations.
- Quests include:
- Interrupting rituals.
- Raiding their hideouts.
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Encounters:
- Stop rituals during specific quests.
- Random encounters after completing objectives.
- Optional mini-boss fights with coven generals tied to individual artifacts.
Ending
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Progression Control:
- Early access to the final area triggers warnings.
- Ignoring warnings results in failure or death.
- or
- No path to the end
- Early access to the final area triggers warnings.
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Final Boss Mechanics:
- Allies: Players fight alongside NPC allies against the coven.
- 4 Generals: Players must defeat artifact-bound generals before the main boss.
- Boss stronger than any individual player.
- Mixed class mechanics (e.g., healer, DPS, tank).