Main Quest Draft Meeting 4.12 Start the Run - First Run Nightmare : Subjective and cryptic introduction to the story. Tutorial : Introduce combat mechanics through an early encounter. Main Quest Overview  Collect 3 artifact links. Stop the coven from linking the 4th artifact.  Break the curse and end the nightmares. Quest: Artifact Discovery How do players find artifacts? Exploration-focused gameplay. Merchant leads : Gain hints after haggling. Sub-quests : Escort someone to a shrine. Retrieve magical knowledge. Anti-Magic Faction Quests : Gain rumors by completing tasks (e.g., a training grounds quest). Combat/Hidden Nodes : Unlock hidden artifact locations through battles or exploration. What are the artifacts? Players can identify them visually. Additional quest elements include: Coven involvement. Dream offering guidance. Corrupt personalities of those near them. Found close to thorny brambles Player Awareness How do players figure out their purpose? Trial and error. Nightmares. Coven encounters. Merchant interactions. Merchant Mechanics Core Idea : Artifact wander between every run Details : Artifacts are tied to leaders as jewelry.  Protect the leader to earn link or buy it failure forces players to buy them. Artifact Effect : Grants a speed buff. Anti-Magic Faction Core Idea : Artifact known to be in a cave, once activated, caused deaths. City records indicate artifact-related events (weapons, classes, etc.). Combat Mechanics : Soldiers guard the artifact. The faction's strong/weak no fight against Soldiers Enemy Summons : Artifact summons various enemy types. enemies tailored to counter the player’s group? Objective : Survive for a set time limit or defeat a certain number of enemies. Visual indicators for progress Magic Faction Faction Quests : Provide better path to the artefact. Artefact is in a sanctuary surrounded by admires Combat Mechanics : Enemies are buffed until death. Strategies: Outrun enemies. Use crowd control. Tank through damage. Objective : Acquire thorns link and escape. Ability Buff : Enhances attack power. Coven Mechanics Main Quest : Stop the coven from completing their artifact links. Side Elements : Coven lairs serve as key locations. Quests include: Interrupting rituals. Raiding their hideouts. Encounters : Stop rituals during specific quests. Random encounters after completing objectives. Optional mini-boss fights with coven generals tied to individual artifacts. Ending Progression Control : Early access to the final area triggers warnings. Ignoring warnings results in failure or death. or No path to the end Final Boss Mechanics : Allies : Players fight alongside NPC allies against the coven. 4 Generals : Players must defeat artifact-bound generals before the main boss. Boss stronger than any individual player. Mixed class mechanics (e.g., healer, DPS, tank).