21. 11 Design Narrative Main Quest Artefacts ideas Artifact Liquid? Artefact Torns? Thorn-based design for locations. Artifacts are thorns themselves. Break off branches; they regrow, containing magic. Coven location represents last Artefacts Thorns grow from characters ? Artifacts can be mobile (one faction, Merchants) Anti-magic: pin a large city Effects: Moderate magic buffs are acceptable shortens or extends duration Magic Faction buffs Coven debuffs Environment becomes more challenging Combat Support: Create issues in design Quest Design Main Quests: Narrative creates concepts Plan a workshop for collaborative refinement with Game Design Smaller Quests: Game design provides guidelines. Narrative team expands on details. TO DO: Combat Support: Create issues in design Wiki Updates: Ensure wikis link to each other. Homepage